- 36 Tactical Objectives (including 6 specific to Salamanders)- 20 Stratagems- 7 psychic powers (includes Smite and the 6 powers from the Promethean discipline) They’ve also got one Heavy Bolter and one Missile Launcher so you can use Flakk Missles and Hellfire Shells for some mortal wounds.
The definitive book for Iron Hands collectorsBestiary and datasheet for Iron Father Feirros, the Master of the ForgeIncludes Stratagems, Warlord Traits, Tactical Objectives, Relics of Medusa, the Technomancy discipline and more! The Chaplain retells of the great conflict atop the walls of Terra where stoic resolve was the order of battle amidst a sea of traitors. 36 Tactical Objectives (including 6 specific to Ultramarines)- 20 Stratagems- 7 psychic powers (includes Smite and the 6 powers from the Indomitus discipline) I added in Lysander for fun and theme, and since the army doesn’t revolve around him I think I kept to my rules. Lets take a look at what I found.I did set myself a few guidelines in my quest that also serve as caveats for this article. The surprise, to me, what that this list is Imperial Fists and could be pretty solid. Litany of Hate: If this litany is inspiring, you can re-roll hit rolls for attacks made with melee weapons by models in friendly
First of course the Veteran Intercessor stratagem gets them an extra attack and point of LD. - 36 Tactical Objectives (including 6 specific to Imperial Fists) - 20 Stratagems - 7 psychic powers (including Smite and the 6 powers from the Geokinesis discipline) You will need a copy of Codex: Space Marines, Codex Supplement: Imperial Fists and the Warhammer …
Using it on 40 Bolt Rifle shots is the best it’s ever going to get. This makes them the most deadly at shooting, any Intercessor Squad can be. In particular I think the list could use some extra killing power. They’ve tired a many different combos and tactics to get the most of out their Intercessors. While this is a complicated set up and will take care to run, all this sets them miles above basic Intercessors, old-school Tacticals and is far better than what other Chapters get. Imperial Fist Doctrine: Whilst in the Devastator Doctrine is active, when resolving an attack made with a Heavy weapon by a model with this ability against a Vehicle or Building unit, add 1 to the Damage of that weapon for that Attack.
While the LD is pretty useless here, the attack goes a long way towards making them worth their points. The Scouts get you more CPs and deployment shenanigans. In a standard 2,000 point game this will give you an extra 500+ points to add units. If properly placed the units has LD 11, but also auto passes morale. Agile Warriors: Infantry can re-roll advance dice. You could fit in roughly 15 Hellblasters (3×5). Always counting as being in cover and auto passing morale.Lastly the Ancient will give everyone another +1 LD (taking them up to LD 11, but they will also auto pass morale, so kind of irrelevant ) while also allowing fallen models to fight back.
The Imperial Fists also have quite a lot of synergy with bolt weapons in general. Unleash the mighty Sons of Dorn with these handy reference cards! Each set is great for easily referring to the rules for the Imperial Fists, making sure you’ll pick the right Stratagems or psychic powers for your battles with ease.This set includes the following cards:- 36 Tactical Objectives (including 6 specific to On a critical turn the unit can fall back and then either shoot or assault again, or get a -1 to be hit. 0 stars based on 0 reviews Games-Workshop.
It has 3 attacks base in combat, and its bolt rifle file ignores enemy cover. It is also why I brought in the This list is going to a lot of things pre-game so let me run down everything.So there we go. This means that VS ap – and ap 1 the Intercessors are going to have a 2+ save. I’ve set out to scour the new book and find the best way to field Intercessors possible. So what could you take? I find these is very nice for some abilities that you may only need every now and then. Lets take a look. Since they have Bolt Rifles they can use the Rapid Fire stratagem doubling their shots. Since Imperial Fists ignore cover, this is literally the best Space Marine small arms fire gets without auras.Speaking of Auras, lets talk about them. Using it on 40 Bolt Rifle shots is the best it’s ever going to get.