Every 3 hours Guthixian Cache additionally allows the player to gain a passive benefit of having a 10% chance of converting all memories at once while converting memories using an energy rift, after the cache has ended.
This effect stacks with that of the light creature familiar and its scroll.
If the player does not have sufficient energy then memories will be converted into a smaller amount of experience.
Players can purchase energy from the While training at any wisp colony, except the pale wisp colony, an enriched wisp will spawn every 20 minutes (on the hour, at 20 minutes past the hour, and at 40 minutes past the hour, with a small degree of variability). This offers the following options:
The current minimum requirement to be ranked (at approximately rank 506,313) on the hiscores for Divination is level 15. Start your Divination training today with our updated RS3 Divination guide. Experience, which deposits the memories for some Divination experience 2. Players should ensure they have one regular memory in their inventory before harvesting from an enriched wisp, as it will be consumed by the enriched spring formed in order to prolong its duration.
When a boon is used it grants the permanent effect of the player gaining 10% more experience and energy when converting a particular type of memory. Generally Divination is very slow. Divination is a gathering skill which involves harvesting from wisps to create springs, from which energy and memories can be harvested.
Note, that while most players will leave well before the 10 minute limit due to maxing out on points, it is still fairly easy to finish off a cache exclusively stunning automatons as a Cres, so one shouldn't feel discouraged from joining a cache due to a lack of other players. After obtaining 99 Divination it becomes possible to obtain a Balanced shard randomly, which can be combined with other shards from the other gathering skills (Farming, Fishing, Hunter, Mining, Woodcutting) to … Each time a siphoning attempt is unsuccessful a player gains 5% of the bonus experience that they would have received if the attempt was successful. When harvesting from an enriched spring players will always gain enriched memories. Players can purchase energy from the While training at any wisp colony, except the pale wisp colony, an enriched wisp will spawn every 20 minutes (on the hour, at 20 minutes past the hour, and at 40 minutes past the hour, with a small degree of variability). Players can gain between 3,300 and 73,400 experience, with level 1-99 Divination, if they obtain 100 points in a Guthixian Cache.
Boons can be made using energy of the same or tier below of energy corresponding to the memory tier that they affect. Each Guthixian Cache lasts for 10 minutes, meaning that experience is awarded at a rate equivalent to 19,800-440,400 Divination experience an hour. Players who wish for a less intensive training method than Hall of Memories may continue to train at cursed wisps, or regular wisps if they wish to avoid the Wilderness.
Alternatively, at level 1 Divination players may harvest from At level 10, players can move on to training at the With at least level 20 Divination players can move to the Players with level 40-50 Divination can train at the From levels 50-60 Divination players should train at the At level 60 Divination players should start training at the With at least 65 Divination players can participate in the Divination section of To gain Divination experience the player must take Once the player has filled their jars with memories they should then deposit them into the Training at the Hall of Memories gives between 110,000 and 225,000 experience an hour when re-clicking the memories at level 99, depending on the type of memory that the player harvests. Enhanced experience, which deposits both memories and energy for more experience than the experience mode. This guide describes the most effective methods to train the Training the Divination skill typically involves configuring rifts to convert memories into enhanced experience, via the right-click "configure" option, then by harvesting from wisps until a full inventory of memories has been obtained and then using the "Convert memories" left-click option on an energy rift to deposit the memories into the rift.